Cinema 4D Studio Release 20
10 64-bit on Intel or AMD 64-bit CPU with SSE3 support
- MacOS: 10.13.6 or higher with 64-bit CPU running on Intel-based Apple Macintosh
To run future releases of Cinema 4D on Mac, you'll need at least macOS 10.13.6 and a supported Mac system with at least macOS GPU Family 1_v3. You can check the Metal compatibility in the MacOS System Information, Graphics tab.
We recommend updating to macOS 10.15. There are a number of enhancements to Metal in the latest macOS which will improve the performance, stability and interaction with the viewport.
Ubuntu 18.04 LTS, 64bit.
- Online connection required.
graphics card supporting OpenGL 4.1 or newer (dedicated GPU recommended)
Limitations: AMD drivers needed on Windows:www.amd.com/en/support/kb/release-notes/rn-pro-win-20-q1-2
- mac OS:
OS: macOS 10.13.6 or higher
Metal: macOS GPUFamily1 v3 or higher (see about this Mac → System report → Graphics/Displays)
GPU: only official supported hardware by Apple (feature set macOS GPUFamily1 v3+)
e-GPU: only official supported hardware (please refer to https://support.apple.com/en-us/HT208544)
- AMD Radeon Pro Render:The
GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on macOS that supports OpenCL 1.2 or newer. Metal support requires macOS 10.14.6 or newer. We recommend at least 4 GB VRAM for GPU rendering.
Although Cinema 4D support all OpenGL 4.1 or Metal GPUFamily1 v3-capable graphics cards, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set.
Maxon is not responsible for the compatibility of individual graphics cards with the OpenGL, OpenCL or Metal mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.
Please make sure that you always use the most current official graphics card driver (no beta versions).